

Characters also look more realistic, complete with wrinkles, skin blotches and moles. The level of detail in the environments is exemplary from a recreation of Kew Gardens (complete with buzzing insects) to a Victorian circus and a gorgeous Japanese villa, all the way to the last case in a murky backstreet, the locales have never looked better. Improvements come from enhanced shading around objects and vastly improved facial animations, meaning the characters’ lips finally sync with what they’re saying.
QUEST FOR INFAMY HARPOON UPGRADE
The real-time 3D graphics have had a major upgrade even from Testament, which was already an impressive looking adventure. Crimes & Punishments is an extremely slick package. What’s immediately obvious in this opening scenario is the upgrade in presentation. This is one of several nods to the new adaptations, including more bombastic opening credits, which aim to appeal to newer players.

For any fan of the recent Sherlock revivals, this won’t be cause for alarm, as Holmes is merely testing himself with a blindfold on. The mystery kicks off with the sound of gunfire and, assuming the role of Watson, you’ll need to manoeuvre your way to Sherlock at the front of the room, who seems intent on shooting you. Yet after firing up the first case, even with all the changes you’ll find yourself on very familiar ground: namely Baker Street.

In fact, if you didn’t know better you’d swear this game had been released episodically. Instead of just one story to play through, Crimes & Punishments is presented as six separate cases with only a token storyline running throughout to vaguely tie them together. The result is another entertaining offering that for the most part addresses the small issues with Testament, but in so doing creates some new ones that haven’t been seen before. The changes are numerous: gone are the tricky brainteasers and traditional point-and-click adventuring, and in their place we have a more narrative- and investigation-based adventure à la L.A. This time around, not only have they overhauled the game engine (again), they’ve overhauled the very nature of their successful sleuthing franchise. But the Ukrainian developers have never been ones to shy away from reinventing their games, and in Crimes & Punishments they’ve taken a radically different approach from those that preceded it. Customize Your Experience | Players can customize their spells, skills, and adventures for an adventure their way.In my mind, 2012's The Testament of Sherlock Holmes was Frogwares’ finest hour in their long history with the Great Detective, so they now have their work cut out trying to match it.Your Class Determines Your Story | Choose from three player classes - Brigand, Rogue, or Sorcerer - each with its own play style and unique adventure storyline.Retro Roleplaying Returns | Inspired by the fun of villains, RPGs, and point and click adventures, the game presents a blend of fun genres in a hand-drawn, retro package.A hand drawn, retro look caps off the roleplaying adventure. The retro game blends puzzle solving with turn-based combat, and a dash of spellcasting in its adventure. Your adventures in villainy will take you through dangerous dungeons, towns with treasures to be pilfered, and into the presence of beasts to be slain. Bring out your inner scoundrel and play through a unique storyline for each of of the game's three classes. The mature, humorous game, which was funded successfully via Kickstarter, puts you in the role of a charismatic villain. Quest for Infamy is an independent blend of retro point and click adventure game and RPG.
